Setting up basic settings & integrations
Location of Settings
Go to the 'easyLink v2.0.0 [ easyPOS ]' script, then double click on 'Settings'.

Editing the Settings
ShowDisplayName
Settings.ShowDisplayName = true
This setting determines whether player's display names are also included in messages.
true
= Chris (@TheMysticalBeat)
false
= TheMysticalBeat
AutoHeadset
Settings.AutoHeadset = {
Enabled = false,
OnSpawn = false,
}
This setting determines where players are automatically given the easyLink headset when they join.
You can also set OnSpawn
to true, to give the headset every time the player spawns, not just for the first time.
HeadsetBattery
Settings.HeadsetBattery = {
Enabled = true,
Lifespan = 60,
}
This setting determines whether the headsets have a battery life, and therefore can run out of charge, requiring the player to get a new headset.
Lifespan
is the number of minutes the headset will work for.
GetPlayerRole
This setting determines if a player's rank should be visible in the chat & summon page. This does require some coding, we have provided some examples below.
Integrations
This setting determines which of the built-in integrations are enabled - and here you can edit images, sounds, channels and colours.
Settings.Integrations = {
["JSM EAS"] = {
Enabled = true,
Zones = {
[1] = "Example Location",
[2] = "Another Example",
},
-- This edits the message sent:
Channel = "All",
Image = "rbxassetid://11317573426",
Sound = nil,
Color = ColorSequence.new({
ColorSequenceKeypoint.new(0, Color3.new(0.333333, 0, 0)),
ColorSequenceKeypoint.new(1, Color3.new(0.666667, 0, 0)),
}),
},
}
Enabled
This determines whether the integration is enabled.
Zones
Here you can convert Zone IDs into locations, since JSM only allows setting zone numbers, not strings.
Channel
This is the channel where the alert will be sent to. Enter a channel name or All
for all channels.
Image (optional)
Specify an image ID which'll be displayed next to the image. If not specified, an image of the Hub will be displayed.
Sound (optional)
Specify a sound ID which'll be played in easyLink when this alert is triggered.
Color (optional)
Specify a ColorSequence which'll be the gradient background of the message.
Whitelists
This setting houses all the whitelists for the various functions of the product. Some coding is required to get this to your liking.
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